NEXUS // LIVE
124 BPM · CHALLENGING
ACC 100%
OUT NOW · STEAM
KICK01
BASS02
ARP03
FULL HARMONIC04
Tap, or press ↑→↓← to summon the sound

The song does not begin until you earn it.

A precision rhythm arcade game about pulling sound out of the dark. Strike four directions to summon the music — every clean hit builds the track, every miss tears it apart.

▶ Play on Steam Watch the trailer Out nowPC · Windows · Single-player
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01 // The hook

You don't follow the music.You summon it.

A rotating nexus hangs in the dark. Beat rings rush in from four directions. You strike up, down, left, right — not to keep time with a song, but to pull one out of the silence.

// 01 — BUILD

▲

The track wakes up beneath your hands

Bass at combo five. An arpeggio rides on top at fifteen. At thirty, a full synth pad enters and the void changes weight. The mix is a readout of how well you're playing.

Kick
Bass
Arp
Pad

// 02 — TRANCE

◉

Reach full harmonic and the track opens

Most of the track unfolds into a sustained plateau where music, motion, and timing lock together. Perfect strikes ring out as chords. The game stops feeling like a chart and starts feeling like an instrument.

// 03 — COLLAPSE → RESTART

↺

Miss, and the beauty collapses first

The pad fades, the melody falls apart, the bass lingers like a warning. You feel the exact moment you lost it — then you restart, instantly. Under a fifth of a second from a broken combo back to beat one.

02 // The reward

The prize isn't the finish line. It's the trance.

Sparse and cold at the start. Then enormous. Then it holds — and so do you.

That moment after thinking stops is the whole point. Each of the 41 tracks climbs toward it, and the sub-200ms restart means you never actually leave the flow. You just re-enter it.

03 // 60 seconds

See it move. Hear it build.

04 // What you get

Built around the feel, not the high score.

♫

Music you build by playing

Kick, bass, arpeggio, pad — each layer enters as your combo climbs and decays back to silence in reverse order when you miss.

5 sets · 80–250 BPM
◆

41 hand-designed tracks

Authored charts, no procedural filler. A clean run is 8–15 minutes; "one more" is a lie you'll tell yourself for an hour.

↺

Sub-200ms restart

Under a fifth of a second from miss to beat one. No menus, no load. You never leave the flow — you just re-enter it.

⚔

Two ways to play

Challenging gates the mix behind your combo and fails on three misses. Casual hands you the full track from the first beat, no fail state.

Easy → Ultra
◈

Four difficulty modes

Timing windows from ±70ms on Easy down to ±20ms on Ultra. No multipliers, no upgrades, no luck. Just you and the window.

30 variants
✦

Cosmetics earned by playing

Sigil, aura, trail, hit effects, and horizon — five axes, unlocked through clears, perfect runs, and combo milestones.

⌘

Plays your way

Full controller support — Xbox, PlayStation, Switch Pro — with rumble on perfect hits. Or keyboard on Space + arrows, or WASD.

◐

Accessibility built in

Four colorblind palettes, reduce-motion, layer-change subtitles, full remap, focus-loss pause, and audio + visual offset calibration.

EN · 日本語 · 简体中文
⊹

Tuned to your hardware

Independent audio and visual offset sliders align the timing windows to your exact display and headphones, so a perfect hit feels perfect.

41
Hand-designed tracks
250BPM
At the hardcore finale
30
Cosmetic variants
<200ms
Miss → beat one

06 // Out now

Pull the sound
out of the dark.

41 tracks. Five sets. 80 BPM to a 250 BPM finale. The song is waiting in the silence — go earn it.

Out now on Steam PC · Windows Single-player 41 tracks Controller + rumble EN · 日本語 · 简体中文
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